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- Path: nntp.teleport.com!sschaem
- From: sschaem@teleport.com (Stephan Schaem)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 4 Feb 1996 09:24:04 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Message-ID: <4f1tvk$k09@maureen.teleport.com>
- References: <4e8h9k$mp8@sinsen.sn.no> <4e8q90$o22@serpens.rhein.de> <929.5475T1263T2655@earthlink.net> <J8P1y*2Jf@yaps.rhein.de>
- NNTP-Posting-Host: linda.teleport.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Arno Eigenwillig (arno@yaps.rhein.de) wrote:
- : > You want graphics card support and other things... You know how libraries are
- : > written I take it... You can do all these things and still bypass the OS
- : > calls...
-
- : How can you write a program that runs on a graphics card that has not
- : yet been developed with direct hardware banging?
-
- How can you design HW that wont be supported by the OS...
-
- When new HW comes out and the OS do a poor job at using its ability
- there will be valid reasons to get that HW tech info and banging it.
-
- Stephan
-